Effect
Published: Comment: No Comments
Last Modified:2024-11-12 21:53:01
BUFF值的使用
EFFECT_GREATER_DAMAGE:
AddPhysiDamage += value1
AddMagicDamage += value1
AddCurseDamage += value1
EFFECT_GREATER_DEFENSE:
AddDefense += value1
EFFECT_ELF_BUFFER:
AddPhysiDamage += value1
AddMagicDamage += value1
AddCurseDamage += value1
AddDefense += value2
EFFECT_MANA_SHIELD:
AddDamageReduction += value1
EFFECT_GREATER_CRITICAL_DAMAGE:
AddCriticalDamage += value1
EFFECT_GREATER_LIFE:
MulMaxHP += value1
EFFECT_GREATER_MANA:
MulMaxMP += value1
EFFECT_SOUL_POTION:
AddPhysiSpeed += value1
AddMagicSpeed += value1
AddBPRecovery += value2
EFFECT_SEAL_OF_ASCENSION1:
AddExperienceRate += value1
EFFECT_SEAL_OF_WEALTH1:
AddExperienceRate += value1
AddItemDropRate += value2
EFFECT_ORDER_OF_PROTECTION:
AddDamageReduction += value1
EFFECT_HALLOWEEN1:
AddPhysiSpeed += value1
AddMagicSpeed += value1
EFFECT_HALLOWEEN2:
AddPhysiDamage += value1
AddMagicDamage += value1
EFFECT_HALLOWEEN3:
AddDefense += value1
EFFECT_HALLOWEEN4:
AddMaxHP += value1
EFFECT_HALLOWEEN5:
AddMaxMP += value1
EFFECT_SEAL_OF_ASCENSION2:
AddExperienceRate += value1
EFFECT_SEAL_OF_WEALTH2:
AddExperienceRate += value1
AddItemDropRate += value2
EFFECT_SCROLL_OF_QUICK:
AddPhysiSpeed += value1
AddMagicSpeed += value1
EFFECT_SCROLL_OF_DEFENSE:
AddDefense += value1
EFFECT_SCROLL_OF_DAMAGE:
AddPhysiDamage += value1
EFFECT_SCROLL_OF_MAGIC_DAMAGE:
AddMagicDamage += value1
EFFECT_SCROLL_OF_LIFE:
AddMaxHP += value1
EFFECT_SCROLL_OF_MANA:
AddMaxMP += value1
EFFECT_ELIXIR_OF_STRENGTH:
AddStrength += value1
EFFECT_ELIXIR_OF_DEXTERITY:
AddDexterity += value1
EFFECT_ELIXIR_OF_VITALITY:
AddVitality += value1
EFFECT_ELIXIR_OF_ENERGY:
AddEnergy += value1
EFFECT_ELIXIR_OF_LEADERSHIP:
AddLeadership += value1
EFFECT_FIRE_SLASH:
DivDefense += value1
EFFECT_DAMAGE_REFLECT:
AddDamageReflect += value1
EFFECT_BLIND:
DivAttackSuccessRate += value1
EFFECT_LESSER_DAMAGE:
DivPhysiDamage += value1
DivMagicDamage += value1
DivCurseDamage += value1
EFFECT_LESSER_DEFENSE:
DivDefense += value1
EFFECT_CHERRY_BLOSSOM1:
AddMaxMP += value1
EFFECT_CHERRY_BLOSSOM2:
AddMaxHP += value1
EFFECT_CHERRY_BLOSSOM3:
AddPhysiDamage += value1
AddMagicDamage += value1
EFFECT_SWORD_POWER:
AddSwordPowerDamageRate += value1
MulMaxMP += value2
AddSwordPowerDefenseRate += value3
DivMaxHP += value4
EFFECT_MAGIC_CIRCLE:
AddMinMagicDamage += value1
EFFECT_SEAL_OF_LIFE:
AddExperienceRate += value1
AddHPRecoveryRate += value2
EFFECT_SEAL_OF_MANA:
AddItemDropRate += value1
AddMPRecoveryRate += value2
EFFECT_SCROLL_OF_BATTLE:
AddCriticalDamageRate += value1
EFFECT_SCROLL_OF_STRENGTH:
AddExcellentDamageRate += value1
EFFECT_CHRISTMAS1:
AddPhysiDamage += value1
AddMagicDamage += value1
AddCurseDamage += value1
AddDefense += value2
EFFECT_CHRISTMAS2:
AddMaxHP += value1
EFFECT_CHRISTMAS3:
AddMaxMP += value1
EFFECT_CHRISTMAS4:
AddPhysiDamage += value1
AddMagicDamage += value1
AddCurseDamage += value1
EFFECT_CHRISTMAS5:
AddDefense += value1
EFFECT_CHRISTMAS6:
AddPhysiSpeed += value1
AddMagicSpeed += value1
EFFECT_CHRISTMAS7:
AddBPRecovery += value1
EFFECT_MASTER_SEAL_OF_ASCENSION:
AddMasterExperienceRate += value1
EFFECT_MASTER_SEAL_OF_WEALTH:
AddMasterExperienceRate += value1
AddItemDropRate += value2
EFFECT_GLADIATORS_GLORY:
AddVolcanoExperienceRate += value1
EFFECT_PARTY_EXPERIENCE_BONUS:
AddExperienceRate += value1
AddMasterExperienceRate += value1
AddPartyBonusExperienceRate += value2
EFFECT_MAX_AG_BOOST_AURA:
AddMaxBP += (value1 = (value1 * Player->Level))
EFFECT_MAX_SD_BOOST_AURA:
AddMaxSD += (value1 = (value1 * Player->Level))
EFFECT_SCROLL_OF_HEALING:
AddHPRecoveryRate += value1
AddMaxHP += value2
EFFECT_HAWK_FIGURINE:
AddCriticalDamageRate += value1
EFFECT_GOAT_FIGURINE:
AddExcellentDamageRate += value1
EFFECT_OAK_CHARM:
AddMaxHP += value1
EFFECT_MAPLE_CHARM:
AddMaxMP += value1
EFFECT_GOLDEN_OAK_CHARM:
AddMaxHP += value1
AddMaxSD += value2
EFFECT_GOLDEN_MAPLE_CHARM:
AddMaxMP += value1
AddMaxBP += value2
EFFECT_WORN_HORSESHOE:
AddItemDropRate += value1
EFFECT_GREATER_IGNORE_DEFENSE_RATE:
AddIgnoreDefenseRate += value1
EFFECT_FITNESS:
AddVitality += value1
EFFECT_GREATER_DEFENSE_SUCCESS_RATE:
AddDefenseSuccessRate += value1
EFFECT_IRON_DEFENSE:
AddMaxHP += value1
AddDefense += value2
EFFECT_GREATER_LIFE_ENHANCED:
MulMaxHP += value1
MulMaxMP += value2
EFFECT_GREATER_LIFE_MASTERED:
MulMaxHP += value1
MulMaxMP += value2
MulMaxBP += value3
EFFECT_MAGIC_CIRCLE_IMPROVED:
AddMinMagicDamage += value1
AddMaxMagicDamage += value2
EFFECT_MAGIC_CIRCLE_ENHANCED:
AddMinMagicDamage += value1
AddMaxMagicDamage += value2
AddCriticalDamageRate += value3
EFFECT_MANA_SHIELD_MASTERED:
AddDamageReduction += value1
MulMaxMP += value2
EFFECT_BLESS:
AddStrength += value1
AddDexterity += value1
AddVitality += value1
AddEnergy += value1
EFFECT_INFINITY_ARROW_IMPROVED:
MulPhysiDamage += value1
EFFECT_BLIND_IMPROVED:
DivAttackSuccessRate += value1
EFFECT_GREATER_CRITICAL_DAMAGE_MASTERED:
AddCriticalDamage += value1
AddCriticalDamageRate += value2
EFFECT_GREATER_CRITICAL_DAMAGE_EXTENDED:
AddCriticalDamage += value1
AddCriticalDamageRate += value2
AddExcellentDamageRate += value3
EFFECT_SWORD_POWER_IMPROVED:
AddSwordPowerDamageRate += value1
MulMaxMP += value2
AddSwordPowerDefenseRate += value3
DivMaxHP += value4
EFFECT_SWORD_POWER_ENHANCED:
AddSwordPowerDamageRate += value1
MulMaxMP += value2
AddSwordPowerDefenseRate += value3
DivMaxHP += value4
EFFECT_SWORD_POWER_MASTERED:
AddSwordPowerDamageRate += value1
MulMaxMP += value2
AddSwordPowerDefenseRate += value3
DivMaxHP += value4
EFFECT_GREATER_DEFENSE_SUCCESS_RATE_IMPROVED:
AddDefenseSuccessRate += value1
EFFECT_GREATER_DEFENSE_SUCCESS_RATE_ENHANCED:
AddDefenseSuccessRate += value1
AddDefense += value2
EFFECT_FITNESS_IMPROVED:
AddVitality += value1
EFFECT_BLESS_IMPROVED:
AddStrength += value1
AddDexterity += value1
AddVitality += value1
AddEnergy += value1
EFFECT_LESSER_DAMAGE_IMPROVED:
DivPhysiDamage += value1
DivMagicDamage += value1
DivCurseDamage += value1
EFFECT_LESSER_DEFENSE_IMPROVED:
DivDefense += value1
EFFECT_FIRE_SLASH_ENHANCED:
DivDefense += value1
EFFECT_IRON_DEFENSE_IMPROVED:
AddMaxHP += value1
AddDefense += value2
EFFECT_PENTAGRAM_JEWEL_HALF_SD:
DivMaxSD += value1
EFFECT_PENTAGRAM_JEWEL_HALF_MP:
DivMaxMP += value1
EFFECT_PENTAGRAM_JEWEL_HALF_SPEED:
DivPhysiSpeed += value1
DivMagicSpeed += value1
EFFECT_PENTAGRAM_JEWEL_HALF_HP:
DivMaxHP += value1
EFFECT_TALISMAN_OF_ASCENSION1:
AddExperienceRate += value1
AddMasterExperienceRate += value1
EFFECT_TALISMAN_OF_ASCENSION2:
AddExperienceRate += value1
AddMasterExperienceRate += value1
EFFECT_TALISMAN_OF_ASCENSION3:
AddExperienceRate += value1
AddMasterExperienceRate += value1
EFFECT_SEAL_OF_ASCENSION3:
AddExperienceRate += value1
EFFECT_MASTER_SEAL_OF_ASCENSION2:
AddMasterExperienceRate += value1
EFFECT_BLESSING_OF_LIGHT:
AddExperienceRate += value1
AddMasterExperienceRate += value1
EFFECT_MASTER_SCROLL_OF_DEFENSE:
AddDefense += value1
EFFECT_MASTER_SCROLL_OF_MAGIC_DAMAGE:
AddMagicDamage += value1
EFFECT_MASTER_SCROLL_OF_LIFE:
AddMaxHP += value1
EFFECT_MASTER_SCROLL_OF_MANA:
AddMaxMP += value1
EFFECT_MASTER_SCROLL_OF_DAMAGE:
AddPhysiDamage += value1
EFFECT_MASTER_SCROLL_OF_HEALING:
AddHPRecoveryRate += value1
AddMaxHP += value2
EFFECT_MASTER_SCROLL_OF_BATTLE:
AddCriticalDamageRate += value1
EFFECT_MASTER_SCROLL_OF_STRENGTH:
AddExcellentDamageRate += value1
EFFECT_MASTER_SCROLL_OF_QUICK:
AddPhysiSpeed += value1
AddMagicSpeed += value1
在 ItemOption.txt